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Everything posted by deepsorrow
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About Bluff I wrote before so I just copy paste it .. Bluff is a debuff of 3 components 1 drop target, 2 stun, 3 show back - 1 part is influenced by men and mdef. 2 is influenced by con and has a 10% less land rate than stun shot; 3 part is unknown but I'm pretty sure it acts the same as other kind of debuffs and anything that gives resists for abnormal state works. It was on reliable source but I dont have link right now as topic was locked and no longer accessible DO NOT HOPE TO LAND FULL BLUFF with drop target, stun and turn back.
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As they told evasion useless you cant be evasion "tank". Acrobatic move ether does not work at all or is already applied by default no matter you move or stand same with archers. Also fun fact using dash decrease evasion
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Everyone talk that Counterattack does not work but no one state facts what does not work exactly. It lasts 5s and reflect melee skill dmg(not dmg from auto attacks) whats wrong about that? EDIT: Most of information out there is based on speculations and biased experiences from Java servers. Fan made information sites repeat the same tale again and again. I relay on official sources only: 1. Official NCsoft - http://legacy.lineage2.com/news/gracia_04.html It's a gracia PT 1 patch changes and it states Counter Attack: Duration 5 -> 10 seconds That mean that in all chronicles before duration was 5s 2. 4game forum - https://4gameforum.com/threads/6478/ Last post from Innova staff member - "fellow users, this skill works from physical skills of monsters and players, this shoudl work fine. skill does not work with an ordinary attack. here is little localization error in skill description." They did changes to trick and switch land rate and it feels ok now, yet I still find something off about skill overall dmg and leathals but I don't have rock hard info to base the on. By formula I know dmg output is cut down from 15 to 25% but again its not official source and to tune daggers based on that would be stupid.
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hmmm that makes me wonder and I like simple wondering method - logic and math : Prophecy of Water - Magic Critical Rate +100% Dance of Siren - Magic Critical Rate +200% Wild Magic 2 - Magic Critical rate +300% Taking elf mage with base 23 WIT adding +4 wit and considering DC robe +2 - leaving us with 29 by my calculations we are looking at 30-33% m.crit rate. Everything later like augmentation WM, valakas neck, Infinity Scepter bonus are calculated by completely different formula meaning that they dont sum up as bufs from base stat but instead apply as bonus from current status what leaves us at around 59.52-65.68% with valakas neck and around 91.66% with Infinity Scepter both. Decision to cap it was a right one I suppose, augment wm seems to work the same way as valakas neck or Infinity Scepter does.
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dude did you quit server or was just joking?
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Check Oly records in 70% classes there's less than 10 real contestants in some even less than 5 the rest are just feed bots. That means that only 5-10% of all server players are going to oly. When player count to start was increased to 9 - ppl started to cry that they spend hours waiting for oly fight.
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What about it does not work properly exactly?
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Witch one is better and what is exact bonus. I also heard that WM augment does not stack with Valakas neck is that true?
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most likely bcs of oly I watched some of his fights he lost some real pts. Yet I dont think he has to react so hard most of those had tons augmented items and epics.
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2 sites comes in handy that I use http://lineage.pmfun.com and http://l2.dropspoil.com basically just check what materials you need for item and spoil both sites show what mobs drop best and where they are. Also check the search shop function sometimes you can find some cheap A items that ppl just want to get rid off for better price than to just sell to Gm shop and for starting players that might come in handy. Later on you can just farm Pagan temple quest and hope to get enchant S scroolls and sell them for Coin of Luck.
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It should be 30-33% land rate on full buffed char.
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I'm interested too Clown hat, Bamboo hat how they look we can imagine or already know but the rest like Goddess Hair A and B unknown.
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Brasil top does not give coins too and topservers200 is not even valid link It is always offline
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What about if you cancel all rune q and do it all over again. If I recall correctly even in off if you cancel q for necromacer hearts you cant take it again from Flauran you have to cancel Q from Elyah and redo all the q again.
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1. Rune - Priest Elyiah 2. Talk to Priest Flauron you will get Visitor's Mark 3. Go straight past Flauran and jump down untill you find Triol's Mirror and then tleport inside 4. Find Temple Gatekeeper its a big satue near the entrance to chapell gate. Talk with gatkeeper do "Exhange Visitor's Mark" and you will get faded mark. 5. Do SOE and talk to Flauran. II'nd part 1.Talk with Flauron 2. Go forest of dead and kill q monsters 3. Talk with him again Room keys drop from mobs and you need them to enter rooms.
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same in both - 5 class based and 5 non class based
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It is a very hard statement and it is wrong in more ways than you think. First - dagger damage is cut down by about 25% at first I thought they left out ss amplifier but after checking it out it seems to work, yet by original dmg formula resulting dmg seems to be toned down by 1 quarter as I mentioned before. Second - Leathal is working not like it suppose to work you get leathal strike message bot it only does skill dmg not what leathat strike suppose to do - a- mob hp ny 50 % PC cp to 1 ; b - mob hp to 1, PC hp and cp to 1. Switch and Trick has a fixed 70% land rate period it is only affected by mental shield buff and epics with buff mental shield lvl3 its less than 30% land rate. Bluff is a debuff of 3 components 1 drop target, 2 stun, 3 show back - 1 part is influenced by men and mdef. 2 is influenced by con and has a 10% less land rate than stun shot; 3 part is unknown but I'm pretty sure it acts the same as other kind of debuffs and anything that gives resists for abnormal state works. Going even more deeper acrobatic move does not work thats - 6 evasion. On official server there was a type of players who did evasion tanks and it worked on mobs ok mis miss miss and so on but mobs doesnt miss here Dont get me wrong I hate dagers I rarely play one and I dont mind if they delete this class but having mages and archers server only is boring.
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1 day PREMIUM (or less) for NEW CHARACTERS? (for ADMINS)
deepsorrow replied to romanoff's topic in Archive
With party it takes about 1 hour to lvl champ to 76 and you can lvl up to 3 acc at once meaning that if you have atleast 2 decent clan members who would do the same you will have constant(by constant I mean 5h for L2 bcs people still have jobs/classes and real lifes) premium bonus to abuse for only 1h grinding xp 2 times a week. The only things that really new player will get from that bonus is going to be faster lvl'ing and abit of adena boost I mean lets be honest the first thing ppl do when they come to server is they lvl their preferred char and see how it feel and only then start thinking about grinding and gearing up. By the time they strat spoiling and making adena the bonus is long gone unless they start to spoil first thinking 'I will collect mats and pick a class later' but I personally have never met a person who would do things this way. Botting issue on this server is 3-4 years old at least thats what I remember and nothing changed the premium bonus was always implemented later on after server start and I can honestly say I abused it every time and never bought vip acc. The rune thing they did was the best idea. -
1 day PREMIUM (or less) for NEW CHARACTERS? (for ADMINS)
deepsorrow replied to romanoff's topic in Archive
It is absolutely stupid idea to leave premium forever for new acc be it a day or 6 h only. It will be abused and in a month or 2 market will be flooded with cheap mats and items. It takes minutes to create new acc and and you still have 5 hours left to abuse premium after that. Implementing runes was actually smart idea it doesnt cost that much and gives you a more room to decide when to use it like on weekend when you can spend more time. Also admins does premium and runes stack? -
If you fight Barakiel with that lvl you will get raid boss curse thats no1 and no2 I think all your party wont get reward bcs you were higher lvl
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Correct me if I'm wrong but Isnt he suppose to be lvl 50 - 65 for this part of Q?
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все в оригинальном сайте "Constitution (CON) CON is the value that represents how strong or how healthy a character is. This value has an effect in the following ways. HP quantity: The maximum HP value increases as the CON value increases. HP recovery speed: HP recovery speed increases as the CON value increases. Breath: CON has an effect on the ability of a PC to move underwater. The underwater physical strength gauge increases as the CON value of a character increases. The higher the CON value, the slower the HP reduction rate when the character’s breath runs out. Shock resistance: Resistance to shock attacks increases and the probability of falling into a shocked condition falls as the CON value increases. Bleeding resistance: The probability of getting injured and bleeding falls as the CON value increases." http://legacy.lineage2.com/news/chronicle2_05.html B C5 изменено только " Changes to Existing Skills 1. The resistance level against various abnormal state attacks has been modified. Poison: Men -> Con Abnormal state of various magic: Wit -> Men " http://legacy.lineage2.com/news/chronicle5_04.html#changes