
zanfas
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Everything posted by zanfas
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This is only text rendering. It should be lightweight. Animations are still rendered and you see people in distance but you don't see their names unless they are targeted or in 1000 range. If you still think this will degrade performance (I always play with 10k range) then can you at least provide version of l2.ini for us who don't play with wooden pc? Also, note that this value is not related to display limit option where you can actually control number of actors rendered on your screen. This is especially annoying in mass pvp where you don't see people clan crests. Check it on following video.
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To promote mid size pvp on server (not only epics and primeval) I suggest that you redo your boss respawn check functionality. Question: How many people are actually spending top coins to check respawn time of bosses other than epics and barakiel? Probably not many. So for these normal bosses why don't you make respawn time public to make more incentive for people for fight for them? Make an npc with showing exact time when raidboss will respawn so that smaller clans/cp's can organize and have some fun. For epics and more critical raids you can keep your existing functionality (10 top coins). For example, if I want to know respawn of all 70+ raids I have to spend idk 10-15 top coins. Then I figure out that almost all of them will respawn when it's not our cp's prime time so someone else will kill it and again we don't know the time. It's not expensive to spend 1top coin per boss but the problem is it requires a lot of effort to make a document to write all respawn times and maintain it. This is not fun thing to do. And if this requires too much time to implement and it can't be done until new server starts then you can just make auto announcements when normal raids 70+ respawn so people can rush. Drop from these bosses is not to big it's more about pvp that will occur there.
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In you l2.ini please increase value of character display distance. Playing without increasing it is absolutely a nightmare. Instead of: [CharacterDisplay] Name=true Dist=1000 make something like: [CharacterDisplay] Name=true Dist=10000 or whatever is server side range limitation I would do it myself but I see you are checking file hashes
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we need ability to bind skills to 1234 qwer asdf and it would be nice if space and tab could be included (alt+v can be used for opening inventory) If you don't make this available then we will have to override windows registry to remap F keys to these ones and use autohotkey or similar software to override this on every application other than lineage 2
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1) Zanfas 2) 12 years 3) all rates 4) solo/group pvp, hardcore boting 5) overlord, gladiator, cardinal, paladin
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Latest development: We are going to play as tank CP and join one of the clans doing epics regularly. We have following setup: Cardinal Dominator Eva's Templar Dreadnought Saggitarius Saggitarius We are looking for people willing to play any of following classes: Cardinal Dominator Warlord Eva's Templar (any tank will do actually but we would prefer this one) Even if you are new on the server but you would play one of these classes during CP's prime time, we will get you standard A/S gear and level you up and get you noblesse if you show up few times during CP time. Also for organization, usage of teamspeak is mandatory, but if you are not feeling like talking, you can always just join and listen. Our CP's prime time is from 20h to 00h GMT+1. You can find our contacts @http://gmpm.me/contact-us/ See you in game, With regards, Igor
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reentering clan worked thanks
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Why some skills can't be used when dueling clan/ally members? We could argue that maybe certain debuffs should not work BUT what about pure damage skills like AoE skills from tyrant, duelist.. More on dueling.. Why are both parties ported to specific area when doing party duel? I forgot this but I think we also lose buffs when entering party duel (don't hold me on this one)
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Check screenshots proving that requirements are satisfied.
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I have noblesse and I am aware of requirement to be royal guard captain if not leader and that clan level should be 8. All these requirements are being met and I am still viscount.
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Hi, I was promoted in clan to royal guard leader and I still have Viscount rank. I am supposed to get Count status now right? Why is this important? Well because of additional clan skills I am supposed to get.
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Hello everyone, We are initiating new CP (effective from today's date). We are looking for casual and mature players with any level, class, gear. We will stay on current server until new one starts at end of the April and then we will switch to the new one. You can get relevant information on CP's dedicated website: http://gmpm.me/ With regards, Igor
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You can't use l2j.ru as reference because: 1. Modifier for lv10 buff is 15% If you would follow this information, you would have to lower existing bonuses which are ~25% Correct me if I am wrong. You can check both active and passive dm bonuses: http://l2j.ru/graciafinal/index.php?p=19&skid=3134 http://l2j.ru/graciafinal/index.php?p=19&skid=3243 2. You didn't provide information for Interlude but for GF and HF chronicles.
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Sorry but I have to ask one more thing. You did some modification to formula or it worked before? Because I know that for gladiator skills it didn't work (I tested it myself 2 weeks ago) Maybe it's only gladiator.. Can you confirm that damage works for other skills and not only archer skills? If I get 130 cols for augment I don't want to be stupid again and get nothing. Thank you for your understanding.
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@[GM]Dream what kind of skill you use on tank? I don't know any damage skills from tank..
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thank you, I removed augment because it was useless -.- can someone confirm that it works now?
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Check this idea. A month before you would otherwise reopen the server, you start new server while maintaining previous. Then, instead of reopening the server, you do the merge. Yes, I am a genius.
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So I read on forum that this is normal behavior? This is first time I see server where DM is not working on skills. So all those daggers +10 in auction with DM are actually useless. I wasted 130COL's for non-working skill OMG. If you can't refund people caught into this trap, then please at least make proper description..
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Duel might does not work with skills (tested with gladiator). Duel might should work same as might but just in pvp. Normal might works. Physical skills have it's power stacked with p.attack and this together with opponent p.defense is used to calculate damage. Something that you sell for so many cols should and must work. Please fix this issue.
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1) The name of the character you will play with Zanfas 2) Your gaming experience 11 years in L2, majority of time spent on mid pvp/craft C6 servers although I have experience playing on official GoD chronicles 3) The rates of servers, on which you've played 1-10000 - I've played every rate you can imagine but I prefer 10-100 4) Your specializations (bot-using, hacking, cheating, solo-game, PvP) bot pro for past 4 years (adrenaline, tower, walker, net, clickers), solo, group, pve, pvp, competitive 5) The most prefered professions of your characters gladiator, overlord, paladin ___________________________________________________________________________________________