Version: EP30_Global,CLS,V2110409,166
BuildDate: Wed Jan 23 09:37:12 2019
Time: 2022.10.10 01:38:54 [GTick=42675,LGTicks=37079,Duration=779]
PosCode: 83499:148336:-3400
ZoneName: Giran Castle Town
OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0
CPU: AuthenticAMD AMD FX(tm)-6300 Six-Core Processor @ 3532 MHz
RAM: 8174MB RAM
CPUInfo: 6,3,6,1
Memory: 380066KB
PrivateMemory: 895300KB
Video: NVIDIA GeForce GTX 1050 (1748), DX v4.9r904
Option: 1920x1080__W0_H0A0K_B
Scene: 0_0_1
Stat: 5
Replay: 0_1
WorldRaid: 0_1/0
Sev: 16_[NEW] - Russia
VideoResources: 102 MB
MAC: 54-30
LANG: RUSSIAN
IME: ???
Error:
Protocol: S_VALIDATE_LOCATION(23) <= S_VALIDATE_LOCATION(23) <= S_VALIDATE_LOCATION(23) <= S_VALIDATE_LOCATION(23) <= S_VALIDATE_LOCATION(23) <= S_VALIDATE_LOCATION(23) <= S_VALIDATE_LOCATION(23) <= S_VALIDATE_LOCATION(23) <= S_MAGIC_SKILL_LAUNCHED(27) <= S_MAGIC_SKILL_USE(71)
History: UALAudioSubsystem::Update <- Draw <- UGameEngine::Draw <+ GRenDev = fd940000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop
Exception:
Code [EXCEPTION_READ_VIOLATION DataAddress:0x0EC52AA0]
Address [0x0EC52AA0]
SegCs [0x0023]
l2.exe [0x10900000] Offset [0xFE352AA0]