Lost Posted October 5, 2020 Report Share Posted October 5, 2020 Крит при ТП или сумоне 2020.10.5 22:43:28 OS : Windows Vista 6.1 (Build: 7601) CPU : AuthenticAMD Unknown processor @ 2799 MHz with 4095MB RAM Video : ATI Radeon HD 4600 Series (1129) Linker object Package ItemSound2.Castle is invalid Link to comment Share on other sites More sharing options...
dream_Derp Posted October 5, 2020 Report Share Posted October 5, 2020 8 минут назад, Lost сказал: Крит при ТП или сумоне 2020.10.5 22:43:28 OS : Windows Vista 6.1 (Build: 7601) CPU : AuthenticAMD Unknown processor @ 2799 MHz with 4095MB RAM Video : ATI Radeon HD 4600 Series (1129) Linker object Package ItemSound2.Castle is invalid Здравствуйте, если это повторяется каждый раз при тп или самоне значит у вас повреждены файлы игры. Попробуйте обновить патч или скачать чистый клиент полностью. https://la2dream.com/download dream_derp @dream_derp Link to comment Share on other sites More sharing options...
Lost Posted October 5, 2020 Author Report Share Posted October 5, 2020 Спасибо за быстрый ответ, сейчас попробую. Link to comment Share on other sites More sharing options...
Lost Posted October 5, 2020 Author Report Share Posted October 5, 2020 Скачал клиент с сайта, обновил. Крит не пропадает. Даже если просто выхожу из игру все равно крит, раньше такого не было. Link to comment Share on other sites More sharing options...
Lost Posted October 5, 2020 Author Report Share Posted October 5, 2020 Windows переустанавливать?) Link to comment Share on other sites More sharing options...
Lost Posted October 5, 2020 Author Report Share Posted October 5, 2020 2020.10.6 01:53:35 OS : Windows Vista 6.1 (Build: 7601) CPU : AuthenticAMD Unknown processor @ 2800 MHz with 4095MB RAM Video : ATI Radeon HD 4600 Series (1129) General protection fault! History: UObject::GetPathName <- UObject::GetFullName <- ULinkerLoad::Destroy <- UObject::GetPathName <- UObject::GetFullName <- UObject::ConditionalDestroy <- UObject::GetPathName <- UObject::GetFullName <- DispatchDestroy <- UObject::GetPathName <- UObject::GetFullName <- DispatchDestroys <- UObject::PurgeGarbage <- UGameEngine::L2CollectGarbage <- UGameEngine::DetachLevel <- UGameEngine::CheckPurgeLevel <- L2Seamless <- UGameEngine::Tick <- UpdateWorld <- MainLoop Link to comment Share on other sites More sharing options...
Lost Posted October 5, 2020 Author Report Share Posted October 5, 2020 что делать???? Link to comment Share on other sites More sharing options...
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