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REPORT Крит


Insane

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Version: EP30_Global,CLS,V2110409,166
BuildDate: Wed Jan 23 09:37:12 2019

Time: 2021.6.1 18:46:00 [GTick=57016,LGTicks=3165,Duration=1762]
PosCode: 157717:-106965:-2698
ZoneName: Hot Springs
OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0
CPU: GenuineIntel  Intel(R) Core(TM) i3-4005U CPU @ 1.70GHz @ 1695 MHz
RAM: 8119MB RAM
CPUInfo: 4,2,4,1
Memory: 301461KB
PrivateMemory: 709432KB
Video: NVIDIA GeForce 840M (6109), DX v4.9r904
Option: 1366x694_MW0_H0A0K__
Scene: 0_0_1
Stat: 5
Replay: 0_1
WorldRaid: 0_1/0
Sev: 1_[NEW]
VideoResources: 54 MB
MAC: E0-3E
LANG: RUSSIAN
IME: ???

Error: 
Protocol: S_RELATION_CHANGED(18) <= S_CHAR_INFO(378) <= S_DELETE_OBJECT(11) <= S_DELETE_OBJECT(11) <= S_DELETE_OBJECT(11) <= S_DELETE_OBJECT(11) <= S_DELETE_OBJECT(11) <= S_DELETE_OBJECT(11) <= S_DELETE_OBJECT(11) <= S_DELETE_OBJECT(11)

History: FDynamicActor::Render <+ strider Transient.strider <- RenderActor <- TranslucentRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- SceneNodeRender <- Draw <- UGameEngine::Draw <+ GRenDev = fd7f0000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop

Exception:
Code [EXCEPTION_READ_VIOLATION  DataAddress:0x00000000]
Address [0x20595020]
SegCs [0x0023]

Engine.dll [0x20000000] Offset [0x00595020]
 

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