G0sp0d1n Posted June 3, 2021 Report Share Posted June 3, 2021 Ну это пиждец ребят, за 10 минут по 3 раза крит, заедало уже перезаходить каждый раз... ХС ПОПРАВЬТЕ!!!!!!!!!!!!!!!!!!!!!!!! Version: EP30_Global,CLS,V2110409,166 BuildDate: Wed Jan 23 08:37:12 2019 Time: 2021.6.4 00:18:52 [GTick=145222,LGTicks=118928,Duration=2183] PosCode: 144294:-109566:-3514 ZoneName: Hot Springs OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0 CPU: GenuineIntel Intel(R) Core(TM) i5-4440 CPU @ 3.10GHz @ 3099 MHz RAM: 8126MB RAM CPUInfo: 4,4,4,1 Memory: 390674KB PrivateMemory: 915604KB Video: NVIDIA GeForce GTX 1060 6GB (6647), DX v4.9r904 Option: 1920x1080__W0_H0A0__B Scene: 0_0_1 Stat: 5 Replay: 0_1 WorldRaid: 0_1/0 Sev: 4_[NEW] - Russia VideoResources: 139 MB MAC: B1-5C LANG: RUSSIAN IME: ??? Error: Protocol: S_MAGIC_SKILL_LAUNCHED(27) <= S_DELETE_OBJECT(11) <= S_ATTACK(53) <= S_VALIDATE_LOCATION(23) <= S_TARGET_UNSELECTED(23) <= S_VALIDATE_LOCATION(23) <= S_TARGET_SELECTED(27) <= S_NPC_INFO(168) <= S_ACTION_FAIL(7) <= C_VALIDATE_POSITION(24) History: FDynamicActor::Render <+ strider Transient.strider <- RenderActor <- NonBSP <- TranslucentRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- SceneNodeRender <- Draw <- UGameEngine::Draw <+ GRenDev = fd940000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop Exception: Code [EXCEPTION_READ_VIOLATION DataAddress:0x00000000] Address [0x20595020] SegCs [0x0023] Engine.dll [0x20000000] Offset [0x00595020] Link to comment Share on other sites More sharing options...
CAT Posted June 4, 2021 Report Share Posted June 4, 2021 +. На ИТ было 2 места с критами, тут же не угадаешь где может критануть. Link to comment Share on other sites More sharing options...
CAT Posted June 4, 2021 Report Share Posted June 4, 2021 После крита перестало после выбора прокси заходить. Все акаунты перепроверил. На всех та же проблема. Link to comment Share on other sites More sharing options...
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