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Постоянно выбрасывает с игры на обт ниже ошибка:

Version: EP30_Global,CLS,V2110409,166
BuildDate: Wed Jan 23 08:37:12 2019

Time: 2025.2.26 19:19:02 [GTick=98261,LGTicks=577,Duration=726]
PosCode: 83639:148034:-3400
ZoneName: Giran Castle Town
OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0
CPU: AuthenticAMD  AMD Ryzen 5 5600X 6-Core Processor              @ 3709 MHz
RAM: 32694MB RAM
CPUInfo: 12,6,12,1
Memory: 322323KB
PrivateMemory: 872676KB
Video: NVIDIA GeForce RTX 3060 Ti (7216), DX v4.9r904
Option: 2551x1356__W0_H0A0___
Scene: 0_0_1
Stat: 5
Replay: 0_1
WorldRaid: 0_1/0
Sev: 11_[NEW - x50]
VideoResources: 230 MB
MAC: DB-2B
LANG: RUSSIAN
IME: ???

Error: ReadFile failed(Serialize): Return=0 Count=0 Length=261678 Error=Ошибка в данных (CRC).

Protocol: S_STATUS_UPDATE(33) <= S_RELATION_CHANGED(18) <= S_CHAR_INFO(370) <= S_RELATION_CHANGED(18) <= S_CHAR_INFO(370) <= S_VALIDATE_LOCATION(23) <= S_RELATION_CHANGED(18) <= S_CHAR_INFO(380) <= S_EX_USER_INFO_ABNORMALVISUALEF(19) <= S_EX_USER_INFO_CUBIC(15)

History: ULinkerLoad::Serialize <- TLazyArray::Load_Allocator <- FMipmap::Load <- FStaticTexture::PreloadTextureData <- FD3DTexture::Cache <+ retry create texture <- FD3DRenderInterface::CacheTexture <- FD3DRenderInterface::SetShaderBitmap <- FD3DRenderInterface::HandleCombinedMaterial <- FD3DRenderInterface::SetShaderMaterial <- FD3DRenderInterface::SetMaterialOrg <- FD3DRenderInterface::SetMaterial <- USkeletalMeshInstance::DrawSection <+ Pawn=Transient.FFighter MeshInstance=Fighter.SkeletalMeshInstance MeshName=Fighter.FFighter_m005_u BodyPart=55 <- USkeletalMeshInstance::Render <- UMeshComponent::Render <- UMeshContainer::Render <- FDynamicActor::Render <+ FFighter Transient.FFighter <- RenderActor <- NonBSP <- TranslucentRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- SceneNodeRender <- Draw <- UGameEngine::Draw <+ GRenDev = fd820000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop

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