[adm]-dream Posted October 7, 2016 Report Share Posted October 7, 2016 ENG - The old topics of critical bugs removed! Since yesterday have new fix list! Who has problems with the game, please write to this topic! РУ - Старых тем о критических ошибок удалил так как вчера внесли новые изменения! У кого проблемы с игрой, пишите в этой теме! Link to comment Share on other sites More sharing options...
EvilTouch Posted October 10, 2016 Report Share Posted October 10, 2016 General protection fault! History: User::GetName <- NWndUtil::GetInventoryOrderFileName <- UUIScript::execSaveInventoryOrder <- UObject::ProcessEvent <- (InventoryWnd Transient.InventoryWnd0, Function Interface.InventoryWnd.OnHide) <- NCFrameWnd::HideWindow <- UWindowHandle::execHideWindow <- UObject::ProcessEvent <- (InventoryWnd Transient.InventoryWnd0, Function Interface.InventoryWnd.OnEvent) <- XMLUIManager::ExecuteUIEvent <- UInput::Exec <- UInput::ExecInputCommands <- UInput::Process <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- ALineagePlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop WHAT CAN I DO TO THIS ERROR ? [adm]-dream 1 Link to comment Share on other sites More sharing options...
dream_Derp Posted October 10, 2016 Report Share Posted October 10, 2016 5 минут назад, EvilTouch сказал: General protection fault! History: User::GetName <- NWndUtil::GetInventoryOrderFileName <- UUIScript::execSaveInventoryOrder <- UObject::ProcessEvent <- (InventoryWnd Transient.InventoryWnd0, Function Interface.InventoryWnd.OnHide) <- NCFrameWnd::HideWindow <- UWindowHandle::execHideWindow <- UObject::ProcessEvent <- (InventoryWnd Transient.InventoryWnd0, Function Interface.InventoryWnd.OnEvent) <- XMLUIManager::ExecuteUIEvent <- UInput::Exec <- UInput::ExecInputCommands <- UInput::Process <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- ALineagePlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop WHAT CAN I DO TO THIS ERROR ? Try this guide dream_derp @dream_derp Link to comment Share on other sites More sharing options...
EvilTouch Posted October 12, 2016 Report Share Posted October 12, 2016 thanls solved Link to comment Share on other sites More sharing options...
EvilTouch Posted October 12, 2016 Report Share Posted October 12, 2016 Assertion failed: pTInfo!=NULL [File:.\UnGameSW.cpp] [Line: 2074] History: UGameEngine::FinishLoadTeleportMap <- UGameEngine::LoadTeleportMap <- UGameEngine::L2_Teleport <- UGameEngine::Tick <- UpdateWorld <- MainLoop Link to comment Share on other sites More sharing options...
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