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Не могу зайти на 1 чара


MalenkoeZlo

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Спустя пол часа все заработало, чудеса

а ну на скрине все понятно ^_^

 

 

Собсно по сабжу, на других чаров захожу, на этого нет, всегда криты после выбора, 2го создал, тп основного в город, несколько раз, не помогает, ник MalenkoeZlo

 

2017.3.8 21:05:18
OS : Windows XP 5.1 (Build: 2600)
CPU : GenuineIntel PentiumPro-class processor @ 2494 MHz with 1023MB RAM
Video : NVIDIA GeForce GT 555M (7866)

Bad name index -6/936

History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad412 50583974)) <- TagName <- FPropertyTag<< <- (After VClamp) <- LoadStream <- (Count 0) <- UStruct::SerializeTaggedProperties <- (None[-1]) <- UObject::Serialize <- (Texture LineageNpcsTex.a_fighterguild_teacher_Felf.a_fighterguild_teacher_FElf_m00_t00_f) <- UTexture::Serialize <- LoadObject <- (Texture LineageNpcsTex.a_fighterguild_teacher_Felf.a_fighterguild_teacher_FElf_m00_t00_f 50583974==50583974/75105176 50583973 43901) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.SkeletalMesh LineageNpcs.a_fighterguild_teacher_FElf_m00 NULL) <- IsLoadedResource <- User::SetPawnResource <- UNetworkHandler::Tick <- Function Name=NpcInfoPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop

 

текст крита иногда меняется 

 

2017.3.8 21:20:45
OS : Windows XP 5.1 (Build: 2600)
CPU : GenuineIntel PentiumPro-class processor @ 2494 MHz with 1023MB RAM
Video : NVIDIA GeForce GT 555M (7866)

Bad name index 2217/936

History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad228 50583975)) <- TagName <- FPropertyTag<< <- (After VClamp) <- LoadStream <- (Count 0) <- UStruct::SerializeTaggedProperties <- (None[-1]) <- UObject::Serialize <- (Texture LineageNpcsTex.a_fighterguild_teacher_Felf.a_fighterguild_teacher_FElf_m00_t00_f) <- UTexture::Serialize <- LoadObject <- (Texture LineageNpcsTex.a_fighterguild_teacher_Felf.a_fighterguild_teacher_FElf_m00_t00_f 50583975==50583975/75105176 50583973 43901) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.SkeletalMesh LineageNpcs.a_fighterguild_teacher_FElf_m00 NULL) <- IsLoadedResource <- User::SetPawnResource <- UNetworkHandler::Tick <- Function Name=NpcInfoPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop

412341.png

Edited by MalenkoeZlo
заработало
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