MalenkoeZlo Posted March 8, 2017 Report Share Posted March 8, 2017 (edited) Спустя пол часа все заработало, чудеса а ну на скрине все понятно Собсно по сабжу, на других чаров захожу, на этого нет, всегда криты после выбора, 2го создал, тп основного в город, несколько раз, не помогает, ник MalenkoeZlo 2017.3.8 21:05:18 OS : Windows XP 5.1 (Build: 2600) CPU : GenuineIntel PentiumPro-class processor @ 2494 MHz with 1023MB RAM Video : NVIDIA GeForce GT 555M (7866) Bad name index -6/936 History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad412 50583974)) <- TagName <- FPropertyTag<< <- (After VClamp) <- LoadStream <- (Count 0) <- UStruct::SerializeTaggedProperties <- (None[-1]) <- UObject::Serialize <- (Texture LineageNpcsTex.a_fighterguild_teacher_Felf.a_fighterguild_teacher_FElf_m00_t00_f) <- UTexture::Serialize <- LoadObject <- (Texture LineageNpcsTex.a_fighterguild_teacher_Felf.a_fighterguild_teacher_FElf_m00_t00_f 50583974==50583974/75105176 50583973 43901) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.SkeletalMesh LineageNpcs.a_fighterguild_teacher_FElf_m00 NULL) <- IsLoadedResource <- User::SetPawnResource <- UNetworkHandler::Tick <- Function Name=NpcInfoPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop текст крита иногда меняется 2017.3.8 21:20:45 OS : Windows XP 5.1 (Build: 2600) CPU : GenuineIntel PentiumPro-class processor @ 2494 MHz with 1023MB RAM Video : NVIDIA GeForce GT 555M (7866) Bad name index 2217/936 History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad228 50583975)) <- TagName <- FPropertyTag<< <- (After VClamp) <- LoadStream <- (Count 0) <- UStruct::SerializeTaggedProperties <- (None[-1]) <- UObject::Serialize <- (Texture LineageNpcsTex.a_fighterguild_teacher_Felf.a_fighterguild_teacher_FElf_m00_t00_f) <- UTexture::Serialize <- LoadObject <- (Texture LineageNpcsTex.a_fighterguild_teacher_Felf.a_fighterguild_teacher_FElf_m00_t00_f 50583975==50583975/75105176 50583973 43901) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.SkeletalMesh LineageNpcs.a_fighterguild_teacher_FElf_m00 NULL) <- IsLoadedResource <- User::SetPawnResource <- UNetworkHandler::Tick <- Function Name=NpcInfoPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop Edited March 8, 2017 by MalenkoeZlo заработало Link to comment Share on other sites More sharing options...
dream_Derp Posted March 8, 2017 Report Share Posted March 8, 2017 Если возникнут еще проблемы - пишите. Приятной игры. dream_derp @dream_derp Link to comment Share on other sites More sharing options...
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