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General protection fault!


BERBER

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History: RenderStaticMesh <- FDynamicActor::Render <- Actor <- TranslucentRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop

 Что делать? подскажите порядком поднадоела ошибка

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3 часа назад, BERBER сказал:

History: RenderStaticMesh <- FDynamicActor::Render <- Actor <- TranslucentRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop

 Что делать? подскажите порядком поднадоела ошибка

Вы выложили не причину крита, а следствие (историю) ошибки, причину пишет выше.. например ..

"OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1810 MHz with 1023MB RAM
Video: NVIDIA GeForce FX 5700LE (8185)

Insufficient Memory.
Please check the Virtual Memory Option and avilable hard drive space.

You can check them by going to : Control Panel->System->Advanced->Performance->Settings->Advanced->Virtual memory.

History: RenderStaticMesh <- FDynamicActor::Render <- Actor <- TranslucentRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop"

То что в History не достаточно чтобы точно определить причину.

image.png.eaf032cdd89371d1d757d3f331cff17d.png dream_derp

Telegram-icon.png  @dream_derp

3332.jpg.a264c41bc9a329ac21d83b63f436573d.jpg

 

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